Paracosm
A detailed imaginary world, often created in childhood, that may incorporate real or imaginary world conventions.
Our core design pillars
Art as Therapy
Help your doll friends, Makenah and Ines, with their daily tasks in your Paracosm as minigames. As the player, you can slow down and create at your own pace.
Impactful narrative
Through lore and narrative beats, Karimah will take you on a journey through her mind, along with her struggles and reality.
Childish Visuals
The art style chosen for the game invokes a nostalgic, comforting and girly feel, with a unique handcrafted twist.
Play the Demo!
Click on the icon to enter the Paracosm today!

Meet the Team!
We are a duo in our final year at the Winchester School of Art, studying Games Design and Art. We are passionate about games with a nostalgic, novel feel and from unique perspectives.
Both of our original game ideas had a craft element: Nature & Handicrafts for Hayley, and Hair Braiding & (Ball-Jointed) Dolls for Esi. We decided to join forces because we could make a cool game incorporating elements of our themes!

Esi Amoah
Lead Programmer, 3D Environmental Artist, Narrative Designer & joint BGM designer.
lowpolyalerii@gmail.com
Hayley Sum
2D Environment Artist, Character Designer, UI Designer & BGM Designer.
ckhs1c22@soton.ac.uk










